Duration 59:00

Using C4D, Zbrush and Octane to Create a Stylized Doughnut - Tutorial - Part 2

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Published 22 Jun 2020

Grab the stylized doughnut made in Part 1 here to follow along https://tinyurl.com/3vpnvmwx This is part two of a two part tutorial series where I'll share my tips on how I created a Stylized Doughnut using C4D, Zbrush and Octane. In this second part I'll show you my approach to lighting and how I create custom light setups for new scene rather than just copy/pasting from another C4D scene. I'll also show you how I like to shade and finally colour correct in Photoshop to give that clean, warm look. 00:40 Studio Setup 06:50 Main Light 08:58 Scene Render Settings 11:25 Fill Light 15:00 Rim Light 24:30 Shading Process 42:10 Rendering Process 43:52 Post in Photoshop --- Links mentioned in the tutorial Travis Davids on Gumroad: https://gumroad.com/mrdavids1 DGruwier on Gumroad: https://gumroad.com/l/surfaceimperfections --- About me: I'm Paul, aka The Rusted Pixel. I'm a 3D animator and designer based in Ireland with a strong focus on stylized models. I've been using CINEMA 4D for about 8 years and recently I've created an "Ultimate Guide to Stylized Modeling for CINEMA 4D" with Mograph Mentor. As of time of this tutorial going live you can get a massive 40% off my workshop with the code SUMMER40. Add it at the checkout. Here's the link to my latest workshop: https://www.mographmentor.com/worksho ... --- More ways to follow The Rusted Pixel Behance https://www.behance.net/therustedpixel Instagram https://www.instagram.com/therustedpixel Twitter https://twitter.com/therustedpixel LinkedIn https://www.linkedin.com/in/paul-mcma ... Dribbble https://dribbble.com/therustedpixel

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