Grab the stylized doughnut made in Part 1 here to follow along https://tinyurl.com/3vpnvmwx
This is part two of a two part tutorial series where I'll share my tips on how I created a Stylized Doughnut using C4D, Zbrush and Octane.
In this second part I'll show you my approach to lighting and how I create custom light setups for new scene rather than just copy/pasting from another C4D scene. I'll also show you how I like to shade and finally colour correct in Photoshop to give that clean, warm look.
00:40 Studio Setup
06:50 Main Light
08:58 Scene Render Settings
11:25 Fill Light
15:00 Rim Light
24:30 Shading Process
42:10 Rendering Process
43:52 Post in Photoshop
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Links mentioned in the tutorial
Travis Davids on Gumroad: https://gumroad.com/mrdavids1
DGruwier on Gumroad: https://gumroad.com/l/surfaceimperfections
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About me: I'm Paul, aka The Rusted Pixel. I'm a 3D animator and designer based in Ireland with a strong focus on stylized models. I've been using CINEMA 4D for about 8 years and recently I've created an "Ultimate Guide to Stylized Modeling for CINEMA 4D" with Mograph Mentor.
As of time of this tutorial going live you can get a massive 40% off my workshop with the code SUMMER40. Add it at the checkout.
Here's the link to my latest workshop:
https://www.mographmentor.com/worksho ...
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More ways to follow The Rusted Pixel
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LinkedIn https://www.linkedin.com/in/paul-mcma ...
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