Duration 13:12

Adjacent Spawner Generation and Potentially Easier Poly-Pig Spawners Concept

1 852 watched
0
85
Published 15 Oct 2017

A concept for generating spawners directly next to each other by causing population of a different chunk right when one chunk is already being populated. Can be used for dense spawner clusters or maybe easier multi-pig spawners, or just because it's cool to have spawners right next to each other. A theoretical setup I thought up that could allow for a creation of the 4 adjacent spawner setup: https://imgur.com/a/ZExGw Remember that you still would need to make sure that each previous spawner already passed deleting the position where the next spawner is placed, or your spawners will be deleted. Spawner generation by Panda4994: /watch/MqQIvT1Uai9UI 1.8 Pig Spawner Generation by Myren Eario: /watch/oQUNkODni5AnN 1.11 Pig Spawner Generation: /watch/gTEWs35BvVcBW World Save: http://www.mediafire.com/file/kqc6bsd3y94t82s/Dungeons.zip In order to try out generating the spawners yourself, go to the edge of the piston line and then mark the two chunks with signs on them that say "east/west spawner" to be repopulated in mcedit, then remove the redstone block.

Category

Show more

Comments - 15